Off air · chart position #15,643
Tin & Blood
Offline 2.84.252.72:35005 checked 33d ago
Players
Tin & Blood
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Tin & Blood online, and how reliable is it?
Right now Tin & Blood is not running; the last sighting was 33 days 14 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 24 September 2026.
Where is Tin & Blood located?
There's no region listed for Tin & Blood. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 2.84.252.72:35005.
Which version of Rust does Tin & Blood run?
The build behind Tin & Blood is Rust network protocol 2633 and build 165217, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Tin & Blood?
Tin & Blood shows as offline now, with its last appearance 33 days 14 hours ago.
How does Tin & Blood rank against other Rust servers?
Player hours over the past week put Tin & Blood at #15,643, among the top 71% of ranked servers.
Wipe schedule
What is the wipe schedule on Tin & Blood?
The record of Tin & Blood's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 46 days 3 hours.
How it is set up
What are the rules and settings on Tin & Blood?
You will not find a gather rate in the name Tin & Blood. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does Tin & Blood run?
A procedural map, generated by the game, is what Tin & Blood runs.
Tag guide
Which Rust Charts lists and filters include Tin & Blood?
The Rust Charts lists that carry Tin & Blood are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Tin & Blood mean?
These are the tags Tin & Blood makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Tin & Blood?
The console is behind F1 in Rust: enter client.connect 2.84.252.72:35005 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.