Rust Charts61,690 playing · live

Off air · chart position #15,401

Tin & Blood

Offline 2.84.252.144:35005 checked 38d ago

Launch Rust and join
0/ 100
players now
0% full
0
7-day average
peak –
#15,401
rank
no region published
46d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Tin & Blood

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
535 / 625
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
32 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
56 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
281 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
110 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
125 / 150
From the figures on this page

Quick answers

Server details

Is Tin & Blood online, and how reliable is it?

Right now Tin & Blood is not running; the last sighting was 38 days 13 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 15 September 2026.

Where is Tin & Blood located?

There's no region listed for Tin & Blood. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 2.84.252.144:35005.

Which version of Rust does Tin & Blood run?

Rust network protocol 2633 and build 164530 on Linux is the version Tin & Blood runs. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is Tin & Blood?

Last seen 38 days 13 hours ago, Tin & Blood is currently offline.

How does Tin & Blood rank against other Rust servers?

In the seven-day player hours table, Tin & Blood is #15,401, inside the top – of all ranked servers.

Wipe days

What is the wipe schedule on Tin & Blood?

Too few wipes on record for Tin & Blood to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 46 days 2 hours.

How it is set up

What are the rules and settings on Tin & Blood?

You will not find a gather rate in the name Tin & Blood. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.

Which map does Tin & Blood run?

Tin & Blood runs a procedural map of size 6,000 with seed 1789661113, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include Tin & Blood?

The Rust Charts lists that carry Tin & Blood are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Tin & Blood mean?

The game's server browser sees these tags from Tin & Blood: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): This server reports build 164530; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Tin & Blood?

Press F1 in Rust to open the console and type client.connect 2.84.252.144:35005. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build This server reports build 164530.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.