Off air · chart position #15,643
Tin & Blood
Offline 2.84.251.87:35005 checked 34d ago
Players
Tin & Blood
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Tin & Blood online, and how reliable is it?
You will not get on Tin & Blood just now: it is offline, last seen 34 days 23 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 24 September 2026.
Where is Tin & Blood located?
There's no region listed for Tin & Blood. Rust Charts shows the location a server claims, not where the machine actually is. 2.84.251.87:35005 is its address.
Which version of Rust does Tin & Blood run?
Rust network protocol 2633 and build 165217 on Linux is the version Tin & Blood runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Tin & Blood?
Tin & Blood is offline at the moment; the last sighting was 34 days 23 hours ago.
How does Tin & Blood rank against other Rust servers?
Player hours over the past week put Tin & Blood at #15,643, among the top 71% of ranked servers.
Wipe schedule
What is the wipe schedule on Tin & Blood?
Tin & Blood's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 47 days 12 hours.
Settings and map
What are the rules and settings on Tin & Blood?
No gather rate appears in the name Tin & Blood. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does Tin & Blood run?
The map on Tin & Blood is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Tin & Blood?
The Rust Charts lists that carry Tin & Blood are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Tin & Blood mean?
These are the tags Tin & Blood makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Tin & Blood?
The console is behind F1 in Rust: enter client.connect 2.84.251.87:35005 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.