Rust Charts48,364 playing · live

Off air · chart position #15,643

Tin & Blood

Offline 2.84.251.87:35005 checked 34d ago

Launch Rust and join
0/ 100
players now
0% full
0
7-day average
peak –
#15,643
rank
top 71%
47d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Tin & Blood

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
332 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
293 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
45 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
130 / 200
From the figures on this page

Quick answers

About the server

Is Tin & Blood online, and how reliable is it?

You will not get on Tin & Blood just now: it is offline, last seen 34 days 23 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 24 September 2026.

Where is Tin & Blood located?

There's no region listed for Tin & Blood. Rust Charts shows the location a server claims, not where the machine actually is. 2.84.251.87:35005 is its address.

Which version of Rust does Tin & Blood run?

Rust network protocol 2633 and build 165217 on Linux is the version Tin & Blood runs. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is Tin & Blood?

Tin & Blood is offline at the moment; the last sighting was 34 days 23 hours ago.

How does Tin & Blood rank against other Rust servers?

Player hours over the past week put Tin & Blood at #15,643, among the top 71% of ranked servers.

Wipe schedule

What is the wipe schedule on Tin & Blood?

Tin & Blood's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 47 days 12 hours.

Settings and map

What are the rules and settings on Tin & Blood?

No gather rate appears in the name Tin & Blood. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.

Which map does Tin & Blood run?

The map on Tin & Blood is procedural, made by the game.

Tags explained

Which Rust Charts lists and filters include Tin & Blood?

The Rust Charts lists that carry Tin & Blood are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Tin & Blood mean?

These are the tags Tin & Blood makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Tin & Blood?

The console is behind F1 in Rust: enter client.connect 2.84.251.87:35005 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team size is capped at 8, the default.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.