Off air · chart position #13,273
Local Test
Offline 2.82.242.26:28015 checked 39d ago
Players
Local Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Local Test online, and how reliable is it?
Right now Local Test is not running; the last sighting was 39 days 20 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 18 September 2026.
Where is Local Test located?
From Local Test, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 2.82.242.26:28015.
Which version of Rust does Local Test run?
Rust network protocol 2633 and build 164530 on Windows is what Local Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is Local Test?
Last seen 39 days 20 hours ago, Local Test is currently offline.
How does Local Test rank against other Rust servers?
In the seven-day player hours table, Local Test is #13,273, inside the top – of all ranked servers.
Wipe days
What is the wipe schedule on Local Test?
The record of Local Test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 39 days 21 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Local Test?
No gather rate appears in the name Local Test. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is off.
Which map does Local Test run?
Generated by the game, the map on Local Test is procedural.
Tag guide
Which Rust Charts lists and filters include Local Test?
These Rust Charts lists include Local Test: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test mean?
These are the tags Local Test makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): Build 164530 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Local Test?
Enter client.connect 2.82.242.26:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.