Off air · chart position #14,441
Name of Server as Shown on the Client Server List
Offline 2.51.55.58:28015 checked 29d ago
Players
Name of Server as Shown on the Client Server List
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, and #610 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Right now Name of Server as Shown on the Client Server List is not running; the last sighting was 29 days 1 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is Name of Server as Shown on the Client Server List located?
From Name of Server as Shown on the Client Server List, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 2.51.55.58:28015.
Which version of Rust does Name of Server as Shown on the Client Server List run?
Rust network protocol 2633 and build 162929 on Windows is what Name of Server as Shown on the Client Server List runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Name of Server as Shown on the Client Server List?
Last seen 29 days 1 hours ago, Name of Server as Shown on the Client Server List is currently offline.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Player hours over the past week put Name of Server as Shown on the Client Server List at #14,441, among the top 60% of ranked servers. #610 is where it stands among quad servers.
Wipes and resets
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 55 days 2 hours.
Rules and world
What are the rules and settings on Name of Server as Shown on the Client Server List?
You will not find a gather rate in the name Name of Server as Shown on the Client Server List. quad gives a group limit of 4 players. You play softcore, Facepunch's gentler mode: some loot stays with you. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is off: that is Valve's anti-cheat.
Which map does Name of Server as Shown on the Client Server List run?
The map on Name of Server as Shown on the Client Server List is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Name of Server as Shown on the Client Server List?
These Rust Charts lists include Name of Server as Shown on the Client Server List: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser sees these tags from Name of Server as Shown on the Client Server List: gmsoftcore (Game mode): The softcore ruleset is in play, which is easier; mp10 (Max players): It has 10 slots; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Name of Server as Shown on the Client Server List?
The console is behind F1 in Rust: enter client.connect 2.51.55.58:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.