Off air · chart position #15,441
Test
Offline 2.213.2.148:28015 checked 39d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test online, and how reliable is it?
Right now Test is not running; the last sighting was 39 days ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 19 September 2026.
Where is Test located?
There's no region listed for Test. Rust Charts shows the location a server claims, not where the machine actually is. 2.213.2.148:28015 is its address.
Which version of Rust does Test run?
The build behind Test is Rust network protocol 2633 and build 164530, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Test?
Test shows as offline now, with its last appearance 39 days ago.
How does Test rank against other Rust servers?
The top – of ranked servers includes Test, at #15,441 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Test?
Test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 39 days 4 hours.
Rules and world
What are the rules and settings on Test?
You will not find a gather rate in the name Test. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does Test run?
Generated by the game, the map on Test is procedural.
Lists and filters
Which Rust Charts lists and filters include Test?
These Rust Charts lists include Test: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
These are the tags Test makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): This server reports build 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Test?
The console is behind F1 in Rust: enter client.connect 2.213.2.148:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.