Off air · chart position #15,955
hoagaming-test
Offline 2.145.27.113:28015 checked 20d ago
Players
hoagaming-test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is hoagaming-test online, and how reliable is it?
hoagaming-test is down at the moment, having last been seen 20 days 23 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 7 October 2026.
Where is hoagaming-test located?
From hoagaming-test, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 2.145.27.113:28015.
Which version of Rust does hoagaming-test run?
Rust network protocol 2634 and build 166652 on Windows is the version hoagaming-test runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is hoagaming-test?
hoagaming-test is offline at the moment; the last sighting was 20 days 23 hours ago.
How does hoagaming-test rank against other Rust servers?
In the seven-day player hours table, hoagaming-test is #15,955, inside the top 72% of all ranked servers.
Wipe days
What is the wipe schedule on hoagaming-test?
Too few wipes on record for hoagaming-test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 22 days 3 hours.
Rules and world
What are the rules and settings on hoagaming-test?
You will not find a gather rate in the name hoagaming-test. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does hoagaming-test run?
Generated by the game, the map on hoagaming-test is procedural.
Tags explained
Which Rust Charts lists and filters include hoagaming-test?
The Rust Charts lists that carry hoagaming-test are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on hoagaming-test mean?
The game's server browser sees these tags from hoagaming-test: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join hoagaming-test?
Enter client.connect 2.145.27.113:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.