Off air · chart position #15,426
test
Offline 2.127.215.235:28015 checked 43d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test online, and how reliable is it?
You will not get on test just now: it is offline, last seen 43 days 16 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 14 September 2026.
Where is test located?
No region is published by test. Rust Charts shows the location a server claims, not where the machine actually is. 2.127.215.235:28015 is its address.
Which version of Rust does test run?
The build behind test is Rust network protocol 2633 and build 163794, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is test?
test shows as offline now, with its last appearance 43 days 16 hours ago.
How does test rank against other Rust servers?
In the seven-day player hours table, test is #15,426, inside the top – of all ranked servers.
Wipes and resets
What is the wipe schedule on test?
test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 44 days 13 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on test?
The name test carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does test run?
A procedural map, generated by the game, is what test runs.
Tags explained
Which Rust Charts lists and filters include test?
The Rust Charts lists that carry test are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
The game's server browser sees these tags from test: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join test?
The console is behind F1 in Rust: enter client.connect 2.127.215.235:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.