Rust Charts53,558 playing · live

Off air · chart position #16,226

Typical 1 grid

Offline 199.30.67.210:28033 checked 33d ago

Launch Rust and join
0/ 100
players now
0% full
0
7-day average
peak –
#16,226
rank
top 71%
38d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Typical 1 grid

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 538 on average
478 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
316 / 325
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 316 on average
36 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 315 on average
35 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 275 on average
160 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
77 / 100
From the figures on this page

Quick answers

Server details

Is Typical 1 grid online, and how reliable is it?

You will not get on Typical 1 grid just now: it is offline, last seen 33 days 3 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 20 September 2026.

Where is Typical 1 grid located?

There's no region listed for Typical 1 grid. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 199.30.67.210:28033.

Which version of Rust does Typical 1 grid run?

The build behind Typical 1 grid is Rust network protocol 2633 and build 165217, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is Typical 1 grid?

Last seen 33 days 3 hours ago, Typical 1 grid is currently offline.

How does Typical 1 grid rank against other Rust servers?

In the seven-day player hours table, Typical 1 grid is #16,226, inside the top 71% of all ranked servers.

Wipes and resets

What is the wipe schedule on Typical 1 grid?

Typical 1 grid's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 38 days 2 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Typical 1 grid?

The name Typical 1 grid carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.

Which map does Typical 1 grid run?

The map on Typical 1 grid is procedural, size 1,000, seed 6738, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include Typical 1 grid?

These Rust Charts lists include Typical 1 grid: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Typical 1 grid mean?

These are the tags Typical 1 grid makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): This server reports build 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Typical 1 grid?

Enter client.connect 199.30.67.210:28033 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs165217
Build This server reports build 165217.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.