Off air · chart position #16,226
Typical 1 grid
Offline 199.30.67.210:28033 checked 33d ago
Players
Typical 1 grid
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Typical 1 grid online, and how reliable is it?
You will not get on Typical 1 grid just now: it is offline, last seen 33 days 3 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 20 September 2026.
Where is Typical 1 grid located?
There's no region listed for Typical 1 grid. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 199.30.67.210:28033.
Which version of Rust does Typical 1 grid run?
The build behind Typical 1 grid is Rust network protocol 2633 and build 165217, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Typical 1 grid?
Last seen 33 days 3 hours ago, Typical 1 grid is currently offline.
How does Typical 1 grid rank against other Rust servers?
In the seven-day player hours table, Typical 1 grid is #16,226, inside the top 71% of all ranked servers.
Wipes and resets
What is the wipe schedule on Typical 1 grid?
Typical 1 grid's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 38 days 2 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Typical 1 grid?
The name Typical 1 grid carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does Typical 1 grid run?
The map on Typical 1 grid is procedural, size 1,000, seed 6738, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include Typical 1 grid?
These Rust Charts lists include Typical 1 grid: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Typical 1 grid mean?
These are the tags Typical 1 grid makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): This server reports build 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Typical 1 grid?
Enter client.connect 199.30.67.210:28033 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.