On air · chart position #15,344
Project NOVA
Online 199.115.72.20:10000 checked 10m ago
Players
Project NOVA
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:39 UTC25d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:22 UTC28d ago | 1 | halved by day 1 | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Project NOVA online, and how reliable is it?
Project NOVA is up as you read this. About 5 days 22 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Project NOVA located?
From Project NOVA, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 199.115.72.20:10000.
Which version of Rust does Project NOVA run?
The build behind Project NOVA is Rust network protocol 2634 and build 166652, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Project NOVA run smoothly?
The 48-hour average was 214 server fps; the lowest point was 150. Buildings, deployables and all the rest of the world came to as many as 149,181 entities. Its memory climbed as high as 5,200 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is Project NOVA?
Project NOVA has 0 of its 40 slots filled right now. Its average over the past week comes to 0 players.
How does Project NOVA rank against other Rust servers?
The top 69% of ranked servers includes Project NOVA, at #15,344 on player hours for the last week.
Wipes and resets
What does wipe day look like on Project NOVA?
Its recent wipes peaked at an average of 2 players. The crowd on the latest wipe hit its peak 1 hours in. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on Project NOVA?
A single monthly wipe, the force wipe, is all Project NOVA runs. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 25 days. A monthly wipe schedule is published in its tags.
Settings and map
What are the rules and settings on Project NOVA?
The name Project NOVA carries no gather rate. The default group size of 8 players applies here. You play pve, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. The anti-cheat VAC from Valve is on.
Which map does Project NOVA run?
A procedural map of size 4,500 with seed 1, generated by the game, is what Project NOVA runs. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.
Tag guide
Which Rust Charts lists and filters include Project NOVA?
These Rust Charts lists include Project NOVA: Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Project NOVA mean?
The game's server browser sees these tags from Project NOVA: gmvanilla (Game mode): Vanilla survival is the mode; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Project NOVA?
Enter client.connect 199.115.72.20:10000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.