Players
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:06 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | online, and how reliable is it?
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is up as you read this. About 44 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | located?
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | gives its location as North America, using the NA tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 198.96.88.252:28080.
Which version of Rust does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?
Rust network protocol 2634 and build 166586 on Windows is the version [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs. Steam updates your game for you; all you need is the same protocol to join.
Does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run smoothly?
Never under 47, and 74 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 97,499 entities. Memory use peaked at 8,746 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | has 0 of its 50 slots filled right now. Its average over the past week comes to 0 players.
How does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | rank against other Rust servers?
The last seven days of player hours put [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | at #15,335, top 69% of ranked servers, and #1,509 in North America.
Wipe schedule
What does wipe day look like on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Its recent wipes peaked at an average of 2 players. The crowd on the latest wipe hit its peak 13 hours in.
What is the wipe schedule on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Once a month is the whole of it: [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 26 days 12 hours. Its tags carry a wipe schedule of once a month.
Rules and world
What are the rules and settings on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
No gather rate appears in the name [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. Up to 8 players per group, as the game sets by default. You play roleplay, roleplay with towns, jobs and rules. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?
The map on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is procedural, size 4,096, seed 481981, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.
Tag guide
Which Rust Charts lists and filters include [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The Rust Charts lists that carry [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | are: Modded Rust servers, Rust PvE servers, Rust roleplay servers, Rust zombie server charts and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | mean?
The game's server browser sees these tags from [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166586 (Build): This server reports build 166586; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): No player fighting here: the world is what threatens you; ^r (Roleplay): This server is for roleplay; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): In the server browser it sits under North America. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The console is behind F1 in Rust: enter client.connect 198.96.88.252:28080 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
