Rust Charts64,279 playing · live

Off air · chart position #13,296

Detroit: Irreparable Damage|NPCs|RaidableBases

Offline 198.73.57.77:28015 checked 17d ago

monthly wipes vanillamoddedoxide
Launch Rust and join
1/ 100
players now
1% full
0
7-day average
peak –
#13,296
rank
top 61%
27d ago
last wipe
monthly schedule
6d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Detroit: Irreparable Damage|NPCs|RaidableBases

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

13 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

6d 18h
Thu 5 Nov, 19:00 UTC
FW
34d 18h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:16 UTC27d ago 1 – running 0
Sat 19 Sep, 19:25 UTC40d ago 1 halved by day 4 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 78 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 75 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
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From the figures on this page

Quick answers

Host and version

Is Detroit: Irreparable Damage|NPCs|RaidableBases online, and how reliable is it?

Right now Detroit: Irreparable Damage|NPCs|RaidableBases is not running; the last sighting was 17 days 2 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is Detroit: Irreparable Damage|NPCs|RaidableBases located?

From Detroit: Irreparable Damage|NPCs|RaidableBases, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 198.73.57.77:28015.

Which version of Rust does Detroit: Irreparable Damage|NPCs|RaidableBases run?

Rust network protocol 2634 and build 167584 on Windows is the version Detroit: Irreparable Damage|NPCs|RaidableBases runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Detroit: Irreparable Damage|NPCs|RaidableBases?

Detroit: Irreparable Damage|NPCs|RaidableBases shows as offline now, with its last appearance 17 days 2 hours ago.

How does Detroit: Irreparable Damage|NPCs|RaidableBases rank against other Rust servers?

In the seven-day player hours table, Detroit: Irreparable Damage|NPCs|RaidableBases is #13,296, inside the top 61% of all ranked servers.

Wipe schedule

What does wipe day look like on Detroit: Irreparable Damage|NPCs|RaidableBases?

Its recent wipes peaked at an average of 1 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Detroit: Irreparable Damage|NPCs|RaidableBases?

The force wipe is the only wipe on Detroit: Irreparable Damage|NPCs|RaidableBases, once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world in play was made 27 days 5 hours. Its tags carry a wipe schedule of once a month.

Settings and map

What are the rules and settings on Detroit: Irreparable Damage|NPCs|RaidableBases?

You will not find a gather rate in the name Detroit: Irreparable Damage|NPCs|RaidableBases. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. The anti-cheat VAC from Valve is on.

Which map does Detroit: Irreparable Damage|NPCs|RaidableBases run?

The map on Detroit: Irreparable Damage|NPCs|RaidableBases is procedural, size 4,000, seed 1337, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.

Tag guide

Which Rust Charts lists and filters include Detroit: Irreparable Damage|NPCs|RaidableBases?

These Rust Charts lists include Detroit: Irreparable Damage|NPCs|RaidableBases: Modded Rust servers. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Detroit: Irreparable Damage|NPCs|RaidableBases mean?

gmrust (Game mode): Standard survival rules apply; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167584 (Build): Build 167584 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Detroit: Irreparable Damage|NPCs|RaidableBases publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join Detroit: Irreparable Damage|NPCs|RaidableBases?

Enter client.connect 198.73.57.77:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167584
Build Build 167584 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.