On air · chart position #3,090
GATORVILLE
Online 198.73.57.181:28035 checked 8m ago
Players
GATORVILLE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:41 UTC16h ago | – | – | running | 3 |
| Thu 22 Oct, 16:57 UTC7d ago | 3 | held half | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is GATORVILLE online, and how reliable is it?
Right now GATORVILLE is running. About 14 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 16 October 2026.
Where is GATORVILLE located?
From GATORVILLE, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 198.73.57.181:28035.
Which version of Rust does GATORVILLE run?
Rust network protocol 2635 and build 168909 on Windows is the version GATORVILLE runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does GATORVILLE run smoothly?
The 48-hour average was 76 server fps; the lowest point was 53. At its fullest it held 122,098 entities: buildings, deployables and the rest of the world. At most it took 4,159 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is GATORVILLE?
On GATORVILLE, 2 players are in and 30 slots are the ceiling. Seven-day figures: 1 players on average and 4 at the peak. 12:00 UTC was the peak of the last 48 hours, with 4 players on average.
How does GATORVILLE rank against other Rust servers?
The top 14% of ranked servers includes GATORVILLE, at #3,090 on player hours for the last week.
Wipes and resets
What does wipe day look like on GATORVILLE?
Its recent wipes peaked at an average of 3 players. The crowd on the latest wipe hit its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on GATORVILLE?
GATORVILLE's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 16 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on GATORVILLE?
The name GATORVILLE carries no gather rate. The group limit is not published. hardcore is the game mode, Facepunch's most difficult mode. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does GATORVILLE run?
The map on GATORVILLE is procedural, size 4,500, made by the game.
Lists and filters
Which Rust Charts lists and filters include GATORVILLE?
The Rust Charts lists that carry GATORVILLE are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 24 hours.
What do the server tags on GATORVILLE mean?
gmhardcore (Game mode): This mode is hardcore, the tougher option; mp30 (Max players): It has 30 slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code — that's the set of tags GATORVILLE publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join GATORVILLE?
Enter client.connect 198.73.57.181:28035 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.