On air · chart position #15,262
[TRT] The Rust Trials
Online 198.58.103.215:45006 checked 9m ago
Players
[TRT] The Rust Trials
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [TRT] The Rust Trials online, and how reliable is it?
[TRT] The Rust Trials is up as you read this. The uptime it reports puts its last restart about 39 hours ago. 143 of 168 hours is what it managed over the past 7 full days, 85% of the time. Its earliest entry with Rust Charts dates from 17 October 2026.
Where is [TRT] The Rust Trials located?
From [TRT] The Rust Trials, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 198.58.103.215:45006.
Which version of Rust does [TRT] The Rust Trials run?
Rust network protocol 2635 and build 168909 on Linux is what [TRT] The Rust Trials runs. Steam updates your game for you; all you need is the same protocol to join.
Does [TRT] The Rust Trials run smoothly?
The 48-hour average was 125 server fps; the lowest point was 79. Buildings, deployables and all the rest of the world came to as many as 47,815 entities. Its memory climbed as high as 1,799 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is [TRT] The Rust Trials?
[TRT] The Rust Trials has 0 of its 50 slots filled right now. 0 players was the seven-day average.
How does [TRT] The Rust Trials rank against other Rust servers?
Player hours over the past week put [TRT] The Rust Trials at #15,262, among the top 69% of ranked servers.
Wipe days
What is the wipe schedule on [TRT] The Rust Trials?
Too few wipes on record for [TRT] The Rust Trials to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 14 days 22 hours.
Settings and map
What are the rules and settings on [TRT] The Rust Trials?
The name [TRT] The Rust Trials carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does [TRT] The Rust Trials run?
[TRT] The Rust Trials runs a procedural map of size 3,000 with seed 1, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include [TRT] The Rust Trials?
The Rust Charts lists that carry [TRT] The Rust Trials are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on [TRT] The Rust Trials mean?
These are the tags [TRT] The Rust Trials makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join [TRT] The Rust Trials?
Enter client.connect 198.58.103.215:45006 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://attoric.net is where its website sits.