On air · chart position #14,668
[UA] PVE Server
Online 198.244.225.27:25638 checked 8m ago
Players
[UA] PVE Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:27 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [UA] PVE Server online, and how reliable is it?
You will find [UA] PVE Server online at this moment. The uptime it reports puts its last restart about 4 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is [UA] PVE Server located?
From [UA] PVE Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 198.244.225.27:25638.
Which version of Rust does [UA] PVE Server run?
Rust network protocol 2635 and build 168909 on Linux is what [UA] PVE Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [UA] PVE Server run smoothly?
It averaged 104 server fps over the last 48 hours, with a floor of 84. Buildings, deployables and all the rest of the world came to as many as 121,290 entities. At most it took 4,049 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is [UA] PVE Server?
Right now 0 players are on [UA] PVE Server, out of 5 slots. Over the last week it averaged 0 players; the high point was 1.
How does [UA] PVE Server rank against other Rust servers?
The top 66% of ranked servers includes [UA] PVE Server, at #14,668 on player hours for the last week.
Wipe schedule
What does wipe day look like on [UA] PVE Server?
Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on [UA] PVE Server?
The record of [UA] PVE Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 27 days.
Settings and map
What are the rules and settings on [UA] PVE Server?
The name [UA] PVE Server carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does [UA] PVE Server run?
The map on [UA] PVE Server is procedural, size 4,500, seed 1353797498, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include [UA] PVE Server?
These Rust Charts lists include [UA] PVE Server: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on [UA] PVE Server mean?
gmrust (Game mode): Standard survival rules apply; mp5 (Max players): It has 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set — that's the set of tags [UA] PVE Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join [UA] PVE Server?
The console is behind F1 in Rust: enter client.connect 198.244.225.27:25638 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.