On air · chart position #15,349
IDM Test Server
Online 198.133.237.51:28096 checked 10m ago
Players
IDM Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:28 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is IDM Test Server online, and how reliable is it?
Right now IDM Test Server is running. The uptime it reports puts its last restart about 9 days 23 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is IDM Test Server located?
From IDM Test Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 198.133.237.51:28096 is its address.
Which version of Rust does IDM Test Server run?
The build behind IDM Test Server is Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does IDM Test Server run smoothly?
Never under 220, and 233 server fps on average, is how the last 48 hours went. At its fullest it held 13,236 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 7,932 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is IDM Test Server?
Right now 0 players are on IDM Test Server, out of 100 slots. Averaged over seven days, it drew 0 players.
How does IDM Test Server rank against other Rust servers?
In the seven-day player hours table, IDM Test Server is #15,349, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on IDM Test Server?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on IDM Test Server?
The record of IDM Test Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 21 days 1 hours.
Rules and world
What are the rules and settings on IDM Test Server?
No gather rate appears in the name IDM Test Server. 15 players is the maximum for a group. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does IDM Test Server run?
A procedural map of size 2,000 with seed 435416541, generated by the game, is what IDM Test Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include IDM Test Server?
These Rust Charts lists include IDM Test Server: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
What do the server tags on IDM Test Server mean?
gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): 100 slots are available; ts15 (Group limit): Teams are capped at 15; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins — that's the set of tags IDM Test Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join IDM Test Server?
The console is behind F1 in Rust: enter client.connect 198.133.237.51:28096 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.