Off air · chart position #15,894
server_name
Offline 195.3.134.88:28015 checked 20d ago
Players
server_name
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is server_name online, and how reliable is it?
server_name is down at the moment, having last been seen 20 days 13 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 8 October 2026.
Where is server_name located?
No region is published by server_name. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 195.3.134.88:28015 is its address.
Which version of Rust does server_name run?
Rust network protocol 2634 and build 167058 on Windows is the version server_name runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is server_name?
Last seen 20 days 13 hours ago, server_name is currently offline.
How does server_name rank against other Rust servers?
In the seven-day player hours table, server_name is #15,894, inside the top 72% of all ranked servers.
Wipe days
What is the wipe schedule on server_name?
The record of server_name's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 20 days 14 hours.
How it is set up
What are the rules and settings on server_name?
The name server_name carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does server_name run?
Generated by the game, the map on server_name is procedural.
Lists and filters
Which Rust Charts lists and filters include server_name?
These Rust Charts lists include server_name: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on server_name mean?
These are the tags server_name makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It has 2 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join server_name?
Press F1 in Rust to open the console and type client.connect 195.3.134.88:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.