Rust Charts46,616 playing · live

On air · chart position #5,032

Evolution PvE [RaidBases, Skills, Event, Quest]

Online 195.18.27.77:35100 checked 15m ago

biweekly wipes moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 200
0/ 200
players now
0% full
0
7-day average
peak 2
#5,032
rank
top 23%
13d ago
last wipe
biweekly schedule
7d 10h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Evolution PvE [RaidBases, Skills, Event, Quest]

0on now · 48h peak 2
AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 02

Server performance

025507510009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
15
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8

Coming wipes

7d 10h
Thu 5 Nov, 19:00 UTC
FW
14d 8h
Thu 12 Nov, 17:05 UTC
35d 10h
Thu 3 Dec, 19:00 UTC
FW
42d 8h
Thu 10 Dec, 17:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 24 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:05 UTC13d ago 18 – running 3
Thu 1 Oct, 20:08 UTC FW27d ago 15 halved by day 10 13.9 days 1
Thu 17 Sep, 15:43 UTC41d ago 12 halved by day 6 14.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 252 on average
126 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
112 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 106 on average
43 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
66 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
30 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 48 on average
13 / 250
From the figures on this page

Quick answers

Host and version

Is Evolution PvE [RaidBases, Skills, Event, Quest] online, and how reliable is it?

Right now Evolution PvE [RaidBases, Skills, Event, Quest] is running. About 4 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 September 2026.

Where is Evolution PvE [RaidBases, Skills, Event, Quest] located?

From Evolution PvE [RaidBases, Skills, Event, Quest], no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 195.18.27.77:35100.

Which version of Rust does Evolution PvE [RaidBases, Skills, Event, Quest] run?

The build behind Evolution PvE [RaidBases, Skills, Event, Quest] is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Evolution PvE [RaidBases, Skills, Event, Quest] run smoothly?

The 48-hour average was 67 server fps; the lowest point was 54. At its fullest it held 94,877 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,960 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is Evolution PvE [RaidBases, Skills, Event, Quest]?

Right now 0 players are on Evolution PvE [RaidBases, Skills, Event, Quest], out of 200 slots. Seven-day figures: 0 players on average and 2 at the peak. Over the past 48 hours, 19:00 UTC drew the most, at 1 players on average.

How does Evolution PvE [RaidBases, Skills, Event, Quest] rank against other Rust servers?

Player hours over the past week put Evolution PvE [RaidBases, Skills, Event, Quest] at #5,032, among the top 23% of ranked servers.

Wipe schedule

What does wipe day look like on Evolution PvE [RaidBases, Skills, Event, Quest]?

Its recent wipes peaked at an average of 15 players. The crowd on the latest wipe hit its peak 24 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 8 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Evolution PvE [RaidBases, Skills, Event, Quest]?

Evolution PvE [RaidBases, Skills, Event, Quest] runs on a wipe rhythm of every 4 weeks on Thursday at 17:05 UTC. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 13 days 15 hours. Its tags carry a wipe schedule of one wipe every two weeks.

Settings and map

What are the rules and settings on Evolution PvE [RaidBases, Skills, Event, Quest]?

No gather rate appears in the name Evolution PvE [RaidBases, Skills, Event, Quest]. 16 players is the maximum for a group. roleplay is the game mode, roleplay rules, towns and jobs. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does Evolution PvE [RaidBases, Skills, Event, Quest] run?

A procedural map of size 3,500 with seed 777349113, generated by the game, is what Evolution PvE [RaidBases, Skills, Event, Quest] runs. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.

Tag guide

Which Rust Charts lists and filters include Evolution PvE [RaidBases, Skills, Event, Quest]?

The Rust Charts lists that carry Evolution PvE [RaidBases, Skills, Event, Quest] are: Modded Rust servers, Rust PvE servers and Rust roleplay servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Evolution PvE [RaidBases, Skills, Event, Quest] mean?

gmvanilla (Game mode): This server runs vanilla survival; mp200 (Max players): It has 200 slots; ts16 (Group limit): No team can exceed 16; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): A roleplay server runs here; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Evolution PvE [RaidBases, Skills, Event, Quest] publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Evolution PvE [RaidBases, Skills, Event, Quest]?

Enter client.connect 195.18.27.77:35100 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://evolutionrust.gamestores.app/ is where its website sits.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp200
Max players It has 200 slots.
ts16
Group limit No team can exceed 16.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^r
Roleplay A roleplay server runs here.
^p
PvE PvE, so the danger comes from the world rather than from players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.