Rust Charts95,534 playing · live

On air · chart position #1,793

Evolution PvE [RaidBases, Skills, Event, Quest] NEW

Online 195.18.27.126:35200 checked 13m ago

biweekly wipes moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 200
7/ 200
players now
4% full
3
7-day average
peak 11
#1,793
rank
top 8%
13d ago
last wipe
biweekly schedule
2d 22h
next wipe
Sun 1 Nov, 14:21 UTC

Players

Evolution PvE [RaidBases, Skills, Event, Quest] NEW

7on now · 48h peak 8
AveragePeak
0246817:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct23 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 14:21 UTC, in 2d 22h. Its biweekly schedule tag · low confidence

29.9 days
usual gap
between real wipes
10
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 12

Coming wipes

2d 22h
Sun 1 Nov, 14:21 UTC
7d 2h
Thu 5 Nov, 19:00 UTC
FW
16d 22h
Sun 15 Nov, 14:21 UTC
30d 22h
Sun 29 Nov, 14:21 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 18 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 5 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 14:21 UTC11d ago 13 – running 0
Fri 18 Sep, 15:48 UTC41d ago 7 halved by day 12 29.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
159 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 243 on average
289 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
52 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
69 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
72 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 47 on average
25 / 250
From the figures on this page

Quick answers

Host and version

Is Evolution PvE [RaidBases, Skills, Event, Quest] NEW online, and how reliable is it?

Right now Evolution PvE [RaidBases, Skills, Event, Quest] NEW is running. Going by the reported uptime, it restarted roughly 12 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is Evolution PvE [RaidBases, Skills, Event, Quest] NEW located?

There's no region listed for Evolution PvE [RaidBases, Skills, Event, Quest] NEW. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 195.18.27.126:35200.

Which version of Rust does Evolution PvE [RaidBases, Skills, Event, Quest] NEW run?

The build behind Evolution PvE [RaidBases, Skills, Event, Quest] NEW is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Evolution PvE [RaidBases, Skills, Event, Quest] NEW run smoothly?

It averaged 95 server fps over the last 48 hours, with a floor of 11. Buildings, deployables and all the rest of the world came to as many as 120,133 entities. Its memory climbed as high as 3,625 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Right now 7 players are on Evolution PvE [RaidBases, Skills, Event, Quest] NEW, out of 200 slots. Over the last week it averaged 3 players; the high point was 11. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 6 players.

How does Evolution PvE [RaidBases, Skills, Event, Quest] NEW rank against other Rust servers?

Player hours over the past week put Evolution PvE [RaidBases, Skills, Event, Quest] NEW at #1,793, among the top 8% of ranked servers.

Wipes and resets

What does wipe day look like on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

The busiest point of its recent wipes averaged 10 players. 5 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 12 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

The tag sets the prediction for Evolution PvE [RaidBases, Skills, Event, Quest] NEW, as too few of its wipes are on record to confirm the schedule. Expect the next wipe on Sunday 1 November at 14:21 UTC. The world in play was made 13 days 23 hours. A wipe every two weeks is published in its tags.

How it is set up

What are the rules and settings on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

No gather rate appears in the name Evolution PvE [RaidBases, Skills, Event, Quest] NEW. The group limit is 16 players. You play roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does Evolution PvE [RaidBases, Skills, Event, Quest] NEW run?

Evolution PvE [RaidBases, Skills, Event, Quest] NEW runs a procedural map of size 3,500 with seed 121315421, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Custom Map.

Lists and filters

Which Rust Charts lists and filters include Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

The Rust Charts lists that carry Evolution PvE [RaidBases, Skills, Event, Quest] NEW are: Modded Rust servers, Rust PvE servers and Rust roleplay servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Evolution PvE [RaidBases, Skills, Event, Quest] NEW mean?

These are the tags Evolution PvE [RaidBases, Skills, Event, Quest] NEW makes public, and the server browser reads them: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): It has 200 slots; ts16 (Group limit): No team can exceed 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): Roleplay is the point of this server; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

The console is behind F1 in Rust: enter client.connect 195.18.27.126:35200 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://evolutionrust.gamestores.app/ for its website.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players It has 200 slots.
ts16
Group limit No team can exceed 16.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^r
Roleplay Roleplay is the point of this server.
^p
PvE PvE, so the danger comes from the world rather than from players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.