Rust Charts72,839 playing · live

Off air · chart position #15,290

Survivors 10x - Local Development

Offline 194.88.100.173:28015 checked 5d ago

10x moddedoxide
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,290
rank
top 69%
9d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Survivors 10x - Local Development

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 352 on average
275 / 400
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 181 on average
179 / 200
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 181 on average
126 / 200
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 155 on average
134 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 77 on average
56 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 66 on average
17 / 150
From the figures on this page

Quick answers

Host and version

Is Survivors 10x - Local Development online, and how reliable is it?

Survivors 10x - Local Development is down at the moment, having last been seen 5 days 17 hours ago. It stayed up 0% of the last 4 full days, 0 of 96 hours. Its earliest entry with Rust Charts dates from 24 October 2026.

Where is Survivors 10x - Local Development located?

There's no region listed for Survivors 10x - Local Development. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 194.88.100.173:28015.

Which version of Rust does Survivors 10x - Local Development run?

Rust network protocol 2635 and build 168909 on Windows is the version Survivors 10x - Local Development runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is Survivors 10x - Local Development?

Survivors 10x - Local Development shows as offline now, with its last appearance 5 days 17 hours ago. Its average over the past week comes to 0 players.

How does Survivors 10x - Local Development rank against other Rust servers?

In the seven-day player hours table, Survivors 10x - Local Development is #15,290, inside the top 69% of all ranked servers.

Wipes and resets

What is the wipe schedule on Survivors 10x - Local Development?

The record of Survivors 10x - Local Development's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 9 days 4 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Survivors 10x - Local Development?

The name of Survivors 10x - Local Development states a 10x gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does Survivors 10x - Local Development run?

The map on Survivors 10x - Local Development is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include Survivors 10x - Local Development?

These Rust Charts lists include Survivors 10x - Local Development: Rust servers filtered by gather rate and Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

What do the server tags on Survivors 10x - Local Development mean?

The game's server browser sees these tags from Survivors 10x - Local Development: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Survivors 10x - Local Development?

Press F1 in Rust to open the console and type client.connect 194.88.100.173:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.