Rust Charts92,510 playing · live

On air · chart position #10,841

[EU] Enardo - Development Server Test

Online 194.69.160.140:25000 checked 10m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 1
#10,841
rank
top 49%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

[EU] Enardo - Development Server Test

0on now · 48h peak 1
AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:52 UTC2d ago 1 – running 0
Mon 26 Oct, 13:21 UTC3d ago 1 – 0.6 days 0
Wed 21 Oct, 16:00 UTC7d ago 2 halved by day 2 4.9 days 0
Tue 20 Oct, 23:05 UTC8d ago 2 – 0.7 days 0
Sat 17 Oct, 20:05 UTC11d ago 1 held half 3.1 days 0
Sun 11 Oct, 14:17 UTC18d ago 2 halved by day 1 6.2 days 0
Sat 10 Oct, 20:22 UTC18d ago 2 – 0.7 days 0
Sat 10 Oct, 14:03 UTC19d ago 2 – 0.3 days 0
Fri 2 Oct, 06:01 UTC27d ago 1 halved by day 1 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
84 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
349 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
238 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
25 / 1000
From the figures on this page

Quick answers

About the server

Is [EU] Enardo - Development Server Test online, and how reliable is it?

You will find [EU] Enardo - Development Server Test online at this moment. About 7 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is [EU] Enardo - Development Server Test located?

Without a region tag, [EU] Enardo - Development Server Test still has a name that points to Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 194.69.160.140:25000.

Which version of Rust does [EU] Enardo - Development Server Test run?

Rust network protocol 2635 and build 168909 on Linux is the version [EU] Enardo - Development Server Test runs. Joining needs the same protocol on your game; Steam handles the update.

Does [EU] Enardo - Development Server Test run smoothly?

It averaged 30 server fps over the last 48 hours, with a floor of 30. Buildings, deployables and all the rest of the world came to as many as 32,007 entities. At most it took 2,331 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is [EU] Enardo - Development Server Test?

On [EU] Enardo - Development Server Test, 0 players are in and 100 slots are the ceiling. Over the last week it averaged 0 players; the high point was 1. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 0 players.

How does [EU] Enardo - Development Server Test rank against other Rust servers?

Player hours over the past week put [EU] Enardo - Development Server Test at #10,841, among the top 49% of ranked servers.

Wipes and resets

What does wipe day look like on [EU] Enardo - Development Server Test?

At their busiest, its recent wipes averaged 1 players. 13 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 33% of its recent wipes. Day 1.5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on [EU] Enardo - Development Server Test?

The wipes on [EU] Enardo - Development Server Test come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 2 days 10 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on [EU] Enardo - Development Server Test?

You will not find a gather rate in the name [EU] Enardo - Development Server Test. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does [EU] Enardo - Development Server Test run?

A procedural map of size 2,500 with seed 1337, generated by the game, is what [EU] Enardo - Development Server Test runs. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Enardo.gg Maps.

Lists and filters

Which Rust Charts lists and filters include [EU] Enardo - Development Server Test?

The Rust Charts lists that carry [EU] Enardo - Development Server Test are: EU Rust servers and Modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on [EU] Enardo - Development Server Test mean?

The game's server browser sees these tags from [EU] Enardo - Development Server Test: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): 100 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join [EU] Enardo - Development Server Test?

Enter client.connect 194.69.160.140:25000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://enardo.gg/ for its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players 100 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.