Rust Charts54,841 playing · live

On air · chart position #1,728

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting

Online 194.50.234.140:28015 checked 9m ago

monthly wipes moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
3
7-day average
peak 12
#1,728
rank
top 8%
27d ago
last wipe
monthly schedule
7d 8h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting

0on now · 48h peak 7
AveragePeak
0246811:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

20
wipe-day peak
players, last three wipes

Coming wipes

7d 8h
Thu 5 Nov, 19:00 UTC
FW
35d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 45 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago 20 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
2 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
32 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
22 / 200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
EA · groups of 8+ · monthly · 35 on average
34 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 34 on average
25 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
12 / 100
From the figures on this page

Quick answers

Server details

Is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting online, and how reliable is it?

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is up as you read this. The uptime it reports puts its last restart about 23 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting located?

No region is published by RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 194.50.234.140:28015.

Which version of Rust does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting run?

Rust network protocol 2635 and build 168909 on Windows is what RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting run smoothly?

The 48-hour average was 30 server fps; the lowest point was 21. Buildings, deployables and all the rest of the world came to as many as 236,365 entities. At most it took 4,949 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

On RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting, 0 players are in and 50 slots are the ceiling. Averaging 3 players across seven days, it reached 12 at most. 20:00 UTC was the peak of the last 48 hours, with 6 players on average.

How does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting rank against other Rust servers?

Player hours over the past week put RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting at #1,728, among the top 8% of ranked servers.

Wipe schedule

What does wipe day look like on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

Its recent wipes peaked at an average of 20 players. 45 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

A single monthly wipe, the force wipe, is all RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting runs. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 27 days 16 hours. The tags state a monthly wipe schedule.

Settings and map

What are the rules and settings on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

You will not find a gather rate in the name RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting. 8 players is the group limit, the default for the game. You play pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting run?

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting runs a procedural map of size 4,500 with seed 124032105, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

The Rust Charts lists that carry RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting are: Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting mean?

These are the tags RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^m (Monthly): One wipe a month, together with the force wipe; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

Press F1 in Rust to open the console and type client.connect 194.50.234.140:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://shop.rflservers.com/ for its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly One wipe a month, together with the force wipe.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.