On air · chart position #15,327
Test server
Online 194.242.10.242:28215 checked 13m ago
Players
Test server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test server online, and how reliable is it?
Right now Test server is running. Going by the reported uptime, it restarted roughly 9 days 19 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Test server located?
From Test server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 194.242.10.242:28215.
Which version of Rust does Test server run?
Rust network protocol 2348 on Windows is the version Test server runs. Joining needs the same protocol on your game; Steam handles the update.
Does Test server run smoothly?
Never under 7, and 23 server fps on average, is how the last 48 hours went. At its fullest it held 3,427,029 entities: buildings, deployables and the rest of the world. At most it took 56,091 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is Test server?
Right now 0 players are on Test server, out of 100 slots. 0 players was the seven-day average.
How does Test server rank against other Rust servers?
Player hours over the past week put Test server at #15,327, among the top 69% of ranked servers.
Wipes and resets
What is the wipe schedule on Test server?
Too few wipes on record for Test server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 1574 days 7 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Test server?
You will not find a gather rate in the name Test server. No group limit is published. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does Test server run?
A procedural map of size 4,500 with seed 1337, generated by the game, is what Test server runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include Test server?
The Rust Charts lists that carry Test server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
What do the server tags on Test server mean?
These are the tags Test server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): It has 100 slots; v2348 (Protocol): The server speaks protocol 2348, so your game needs the same version; ptrak (Networking): The network layer is RakNet, the game's usual one; h3de62e32 (Custom tag): Custom tag: set by the owner or a plugin; stok (Custom tag): Custom tag: set by the owner or a plugin. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Test server?
The console is behind F1 in Rust: enter client.connect 194.242.10.242:28215 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.