Off air · chart position #13,258
Local Test Server
Offline 194.187.155.5:28015 checked 43d ago
Players
Local Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Local Test Server online, and how reliable is it?
Right now Local Test Server is not running; the last sighting was 43 days 8 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 15 September 2026.
Where is Local Test Server located?
From Local Test Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 194.187.155.5:28015.
Which version of Rust does Local Test Server run?
The build behind Local Test Server is Rust network protocol 2633 and build 163493, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Local Test Server?
Local Test Server shows as offline now, with its last appearance 43 days 8 hours ago.
How does Local Test Server rank against other Rust servers?
In the seven-day player hours table, Local Test Server is #13,258, inside the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Local Test Server?
Local Test Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 49 days 1 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Local Test Server?
No gather rate appears in the name Local Test Server. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does Local Test Server run?
Generated by the game, the map on Local Test Server is procedural.
Tags explained
Which Rust Charts lists and filters include Local Test Server?
These Rust Charts lists include Local Test Server: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
These are the tags Local Test Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Local Test Server?
Enter client.connect 194.187.155.5:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.