Rust Charts47,205 playing · live

Off air · chart position #16,363

TEST SERVER

Offline 194.147.90.159:35000 checked 34d ago

moddedcarbon
Launch Rust and join
0/ 600
players now
0% full
0
7-day average
peak –
#16,363
rank
top 71%
38d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

TEST SERVER

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.7 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 17 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 16:53 UTC42d ago 0 – running 0
Sun 13 Sep, 23:10 UTC46d ago 4 halved by day 1 3.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
323 / 400
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 224 on average
41 / 400
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 87 on average
16 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
groups of 30+ · weekly · 72 on average
24 / 250
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 38 on average
10 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
12 / 50
From the figures on this page

Quick answers

Host and version

Is TEST SERVER online, and how reliable is it?

TEST SERVER is down at the moment, having last been seen 34 days 11 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is TEST SERVER located?

No region is published by TEST SERVER. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 194.147.90.159:35000.

Which version of Rust does TEST SERVER run?

Rust network protocol 2633 and build 165217 on Windows is the version TEST SERVER runs. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is TEST SERVER?

Last seen 34 days 11 hours ago, TEST SERVER is currently offline.

How does TEST SERVER rank against other Rust servers?

Player hours over the past week put TEST SERVER at #16,363, among the top 71% of ranked servers.

Wipe schedule

What does wipe day look like on TEST SERVER?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on TEST SERVER?

Too few wipes on record for TEST SERVER to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 38 days.

Settings and map

What are the rules and settings on TEST SERVER?

No gather rate appears in the name TEST SERVER. The group limit is 100000 players. minigames & battle royale is the game mode, parkour, battle royale, Bedwars and arenas. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.

Which map does TEST SERVER run?

A procedural map of size 6,000 with seed 1337, generated by the game, is what TEST SERVER runs. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: TEST MAP.

Tags explained

Which Rust Charts lists and filters include TEST SERVER?

These Rust Charts lists include TEST SERVER: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on TEST SERVER mean?

These are the tags TEST SERVER makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp600 (Max players): It has 600 slots; ts100000 (Group limit): No team can exceed 100000; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): This server reports build 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $rRU (Region code): The region code reads RU; ^e (Minigames): This one holds minigames such as arenas, Bedwars and parkour; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join TEST SERVER?

Enter client.connect 194.147.90.159:35000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp600,ptrak,$rRU,v2633,^e,^z,^y,gmrust,cs165217,ts100000

Game

gmrust
Game mode Survival, in the standard Rust form.
mp600
Max players It has 600 slots.
ts100000
Group limit No team can exceed 100000.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build This server reports build 165217.
ptrak
Networking The network layer is RakNet, the game's usual one.
$rRU
Region code The region code reads RU.

Gameplay

^e
Minigames This one holds minigames such as arenas, Bedwars and parkour.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.