Off air · chart position #15,398
RELAY Local Playtest | Trio | 1.5x Build | Weekly
Offline 193.238.152.66:28015 checked 40d ago
Players
RELAY Local Playtest | Trio | 1.5x Build | Weekly
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RELAY Local Playtest | Trio | 1.5x Build | Weekly online, and how reliable is it?
Right now RELAY Local Playtest | Trio | 1.5x Build | Weekly is not running; the last sighting was 40 days 17 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 18 September 2026.
Where is RELAY Local Playtest | Trio | 1.5x Build | Weekly located?
There's no region listed for RELAY Local Playtest | Trio | 1.5x Build | Weekly. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 193.238.152.66:28015.
Which version of Rust does RELAY Local Playtest | Trio | 1.5x Build | Weekly run?
Rust network protocol 2633 and build 163794 on Windows is what RELAY Local Playtest | Trio | 1.5x Build | Weekly runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is RELAY Local Playtest | Trio | 1.5x Build | Weekly?
RELAY Local Playtest | Trio | 1.5x Build | Weekly is offline at the moment; the last sighting was 40 days 17 hours ago.
How does RELAY Local Playtest | Trio | 1.5x Build | Weekly rank against other Rust servers?
In the seven-day player hours table, RELAY Local Playtest | Trio | 1.5x Build | Weekly is #15,398, inside the top – of all ranked servers.
Wipe days
What is the wipe schedule on RELAY Local Playtest | Trio | 1.5x Build | Weekly?
RELAY Local Playtest | Trio | 1.5x Build | Weekly's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 44 days 21 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on RELAY Local Playtest | Trio | 1.5x Build | Weekly?
The name of RELAY Local Playtest | Trio | 1.5x Build | Weekly states a 1.5x gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does RELAY Local Playtest | Trio | 1.5x Build | Weekly run?
The map on RELAY Local Playtest | Trio | 1.5x Build | Weekly is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include RELAY Local Playtest | Trio | 1.5x Build | Weekly?
These Rust Charts lists include RELAY Local Playtest | Trio | 1.5x Build | Weekly: 1.5x Rust servers, Modded Rust servers and Rust build servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 1.5x.
What do the server tags on RELAY Local Playtest | Trio | 1.5x Build | Weekly mean?
gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags RELAY Local Playtest | Trio | 1.5x Build | Weekly publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join RELAY Local Playtest | Trio | 1.5x Build | Weekly?
The console is behind F1 in Rust: enter client.connect 193.238.152.66:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.