Off air · chart position #12,274
Jump Hub
Offline 193.234.38.34:28015 checked 1d ago
Players
Jump Hub
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 13:39 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 18:43 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 16:44 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 20:42 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 19:25 UTC6d ago | 0 | – | 2.9 days | 1 |
Similar servers
Quick answers
Host and version
Is Jump Hub online, and how reliable is it?
You will not get on Jump Hub just now: it is offline, last seen 35 hours ago. 19 of 168 hours is what it managed over the past 7 full days, 11% of the time. Its earliest entry with Rust Charts dates from 21 October 2026.
Where is Jump Hub located?
From Jump Hub, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 193.234.38.34:28015 is its address.
Which version of Rust does Jump Hub run?
Rust network protocol 2635 and build 168909 on Windows is what Jump Hub runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Jump Hub?
Jump Hub is offline at the moment; the last sighting was 35 hours ago. Over the last week it averaged 0 players; the high point was 1.
How does Jump Hub rank against other Rust servers?
Player hours over the past week put Jump Hub at #12,274, among the top 55% of ranked servers.
Wipe schedule
What is the wipe schedule on Jump Hub?
A new world arrives on Jump Hub every few hours. No wipe schedule is kept, and those resets are not wipes.
Settings and map
What are the rules and settings on Jump Hub?
The name Jump Hub carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Jump Hub run?
The map on Jump Hub is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Jump Hub?
These Rust Charts lists include Jump Hub: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Jump Hub mean?
The game's server browser sees these tags from Jump Hub: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here; ^x (Unknown flag): This flag is not documented by Facepunch. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Jump Hub?
The console is behind F1 in Rust: enter client.connect 193.234.38.34:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.