Off air · chart position #7,957
ServerName
Offline 193.106.108.208:28015 checked 1d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:10 UTC3d ago | 1 | – | running | 1 |
| Sat 24 Oct, 10:34 UTC5d ago | 1 | – | 2.3 days | 1 |
| Sat 17 Oct, 18:41 UTC12d ago | 1 | halved by day 2 | 6.7 days | 0 |
| Tue 13 Oct, 17:36 UTC16d ago | 0 | – | 4 days | 0 |
| Sat 19 Sep, 11:57 UTC40d ago | 1 | – | 24.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is ServerName online, and how reliable is it?
ServerName is down at the moment, having last been seen 47 hours ago. It stayed up 8% of the last 7 full days, 14 of 168 hours. The first record Rust Charts holds of it is 19 September 2026.
Where is ServerName located?
From ServerName, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 193.106.108.208:28015 is its address.
Which version of Rust does ServerName run?
The build behind ServerName is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is ServerName?
ServerName shows as offline now, with its last appearance 47 hours ago. Averaging 1 players across seven days, it reached 1 at most.
How does ServerName rank against other Rust servers?
Player hours over the past week put ServerName at #7,957, among the top 36% of ranked servers.
Wipes and resets
What does wipe day look like on ServerName?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 0% of recent wipes. By day 2 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on ServerName?
With irregular wipe times on ServerName, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 3 days 3 hours.
How it is set up
What are the rules and settings on ServerName?
The name ServerName carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does ServerName run?
A procedural map, generated by the game, is what ServerName runs.
Tags explained
Which Rust Charts lists and filters include ServerName?
The Rust Charts lists that carry ServerName are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ServerName mean?
The game's server browser sees these tags from ServerName: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It has 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join ServerName?
The console is behind F1 in Rust: enter client.connect 193.106.108.208:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.