Off air · chart position #15,490
typical TEST
Offline 192.255.237.203:28017 checked 40d ago
Players
typical TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is typical TEST online, and how reliable is it?
You will not get on typical TEST just now: it is offline, last seen 40 days ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 18 September 2026.
Where is typical TEST located?
There's no region listed for typical TEST. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 192.255.237.203:28017.
Which version of Rust does typical TEST run?
Rust network protocol 2633 and build 164530 on Linux is what typical TEST runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is typical TEST?
typical TEST is offline at the moment; the last sighting was 40 days ago.
How does typical TEST rank against other Rust servers?
In the seven-day player hours table, typical TEST is #15,490, inside the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on typical TEST?
typical TEST's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 40 days 23 hours.
Settings and map
What are the rules and settings on typical TEST?
You will not find a gather rate in the name typical TEST. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does typical TEST run?
A procedural map of size 1,000 with seed 6738, generated by the game, is what typical TEST runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include typical TEST?
The Rust Charts lists that carry typical TEST are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical TEST mean?
These are the tags typical TEST makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): Build 164530 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join typical TEST?
The console is behind F1 in Rust: enter client.connect 192.255.237.203:28017 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.