Rust Charts72,381 playing · live

Off air · chart position #15,490

typical TEST

Offline 192.255.237.203:28015 checked 39d ago

Launch Rust and join
0/ 100
players now
0% full
0
7-day average
peak –
#15,490
rank
top 69%
41d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

typical TEST

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
529 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
349 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
39 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
114 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
125 / 200
From the figures on this page

Quick answers

Server details

Is typical TEST online, and how reliable is it?

Right now typical TEST is not running; the last sighting was 39 days 17 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 18 September 2026.

Where is typical TEST located?

There's no region listed for typical TEST. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 192.255.237.203:28015.

Which version of Rust does typical TEST run?

The build behind typical TEST is Rust network protocol 2633 and build 164530, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is typical TEST?

Last seen 39 days 17 hours ago, typical TEST is currently offline.

How does typical TEST rank against other Rust servers?

Player hours over the past week put typical TEST at #15,490, among the top 69% of ranked servers.

Wipe schedule

What is the wipe schedule on typical TEST?

Too few wipes on record for typical TEST to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 41 days 14 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on typical TEST?

No gather rate appears in the name typical TEST. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Which map does typical TEST run?

A procedural map of size 1,000 with seed 6738, generated by the game, is what typical TEST runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include typical TEST?

The Rust Charts lists that carry typical TEST are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on typical TEST mean?

gmrust (Game mode): Standard survival rules apply; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags typical TEST publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join typical TEST?

Enter client.connect 192.255.237.203:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players 100 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.