Rust Charts34,270 playing · live

On air · chart position #913

[EU/SWE] Playstar - SOLO - LARGE MAP

Online EU 192.121.44.42:28016 checked 11m ago

biweekly wipes vanillaoxidepremium
Launch Rust and join Website
48 hours · an hour a bar · full height is 50
2/ 50
players now
4% full
11
7-day average
peak 26
#913
rank
top 4% · #396 in EU
12d ago
last wipe
biweekly schedule
8d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

[EU/SWE] Playstar - SOLO - LARGE MAP

2on now · 48h peak 13
AveragePeak
0510152006:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
32
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

Coming wipes

8d 13h
Thu 5 Nov, 19:00 UTC
FW
15d 11h
Thu 12 Nov, 16:39 UTC
36d 13h
Thu 3 Dec, 19:00 UTC
FW
43d 11h
Thu 10 Dec, 16:39 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 28 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:39 UTC12d ago 34 – running 5
Thu 1 Oct, 18:45 UTC FW26d ago 33 halved by day 8 13.9 days 5
Thu 17 Sep, 16:55 UTC40d ago 28 halved by day 10 14.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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EU · groups of 12+ · biweekly · 278 on average
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Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 152 on average
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Rusty Moose |EU Biweekly|
EU · groups of 12+ · biweekly · 37 on average
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Rustoria.co - EU Medium
EU · groups of 12+ · biweekly · 26 on average
7 / 200
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10
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Rustopia.gg - EU Medium
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3 / 200
From the figures on this page

Quick answers

Host and version

Is [EU/SWE] Playstar - SOLO - LARGE MAP online, and how reliable is it?

[EU/SWE] Playstar - SOLO - LARGE MAP is up as you read this. About 29 minutes ago is when it last restarted, to go by the uptime it reports. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Rust Charts has tracked it since 13 September 2026.

Where is [EU/SWE] Playstar - SOLO - LARGE MAP located?

With its EU tag, [EU/SWE] Playstar - SOLO - LARGE MAP puts itself in Europe. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 192.121.44.42:28016.

Which version of Rust does [EU/SWE] Playstar - SOLO - LARGE MAP run?

Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - SOLO - LARGE MAP runs. Steam updates your game for you; all you need is the same protocol to join.

Does [EU/SWE] Playstar - SOLO - LARGE MAP run smoothly?

Never under 40, and 56 server fps on average, is how the last 48 hours went. At its fullest it held 192,500 entities: buildings, deployables and the rest of the world. At most it took 4,935 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is [EU/SWE] Playstar - SOLO - LARGE MAP?

On [EU/SWE] Playstar - SOLO - LARGE MAP, 2 players are in and 50 slots are the ceiling. Over the last week it averaged 11 players; the high point was 26. 12:00 UTC was the peak of the last 48 hours, with 12 players on average.

How does [EU/SWE] Playstar - SOLO - LARGE MAP rank against other Rust servers?

On player hours for the past week, [EU/SWE] Playstar - SOLO - LARGE MAP is #913: top 4% overall and #396 in Europe.

Wipe days

What does wipe day look like on [EU/SWE] Playstar - SOLO - LARGE MAP?

Its recent wipes peaked at an average of 32 players. 28 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 9 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on [EU/SWE] Playstar - SOLO - LARGE MAP?

The wipe rhythm on [EU/SWE] Playstar - SOLO - LARGE MAP is every 4 weeks on Thursday at 16:39 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 12 days 12 hours. Its tags carry a wipe schedule of one wipe every two weeks.

Rules and world

What are the rules and settings on [EU/SWE] Playstar - SOLO - LARGE MAP?

You will not find a gather rate in the name [EU/SWE] Playstar - SOLO - LARGE MAP. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The plugins it runs number Oxide. Its self-description is vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. This server takes premium players alone. VAC is on: that is Valve's anti-cheat.

Which map does [EU/SWE] Playstar - SOLO - LARGE MAP run?

The map on [EU/SWE] Playstar - SOLO - LARGE MAP is procedural, size 5,000, seed 3587689, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include [EU/SWE] Playstar - SOLO - LARGE MAP?

These Rust Charts lists include [EU/SWE] Playstar - SOLO - LARGE MAP: EU Rust servers, Rust community servers, unmodded and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.

What do the server tags on [EU/SWE] Playstar - SOLO - LARGE MAP mean?

These are the tags [EU/SWE] Playstar - SOLO - LARGE MAP makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^q (Premium): This server takes premium players alone; ^o (Oxide): Plugins are handled by Oxide (uMod); EU (Europe): In the server browser it sits under Europe. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join [EU/SWE] Playstar - SOLO - LARGE MAP?

Press F1 in Rust to open the console and type client.connect 192.121.44.42:28016. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. This server takes premium players alone. Head to https://discord.com/invite/gxJm7Pv for its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It has 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Vanilla: no changed rates, kits or rules from Facepunch's game.

Mods and access

^q
Premium This server takes premium players alone.
^o
Oxide Plugins are handled by Oxide (uMod).

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.