Players
[EU/SWE] Playstar - SOLO - HARDCORE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:40 UTC13d ago | 7 | – | running | 1 |
| Thu 1 Oct, 22:04 UTC FW26d ago | 8 | halved by day 5 | 13.8 days | 0 |
| Thu 17 Sep, 16:35 UTC41d ago | 5 | held half | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [EU/SWE] Playstar - SOLO - HARDCORE online, and how reliable is it?
Right now [EU/SWE] Playstar - SOLO - HARDCORE is running. About 13 hours ago is when it last restarted, to go by the uptime it reports. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Rust Charts has tracked it since 13 September 2026.
Where is [EU/SWE] Playstar - SOLO - HARDCORE located?
With its EU tag, [EU/SWE] Playstar - SOLO - HARDCORE puts itself in Europe. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 192.121.44.102:28016.
Which version of Rust does [EU/SWE] Playstar - SOLO - HARDCORE run?
Rust network protocol 2635 and build 168909 on Linux is the version [EU/SWE] Playstar - SOLO - HARDCORE runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [EU/SWE] Playstar - SOLO - HARDCORE run smoothly?
The 48-hour average was 59 server fps; the lowest point was 55. At its fullest it held 84,444 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,654 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is [EU/SWE] Playstar - SOLO - HARDCORE?
Right now 1 players are on [EU/SWE] Playstar - SOLO - HARDCORE, out of 50 slots. Averaging 2 players across seven days, it reached 8 at most. 22:00 UTC was the peak of the last 48 hours, with 4 players on average.
How does [EU/SWE] Playstar - SOLO - HARDCORE rank against other Rust servers?
The last seven days of player hours put [EU/SWE] Playstar - SOLO - HARDCORE at #1,986, top 9% of ranked servers, and #771 in Europe.
Wipes and resets
What does wipe day look like on [EU/SWE] Playstar - SOLO - HARDCORE?
At their busiest, its recent wipes averaged 7 players. The crowd on the latest wipe hit its peak 20 hours in. Half the peak was the floor until the next wipe in 50% of recent wipes. By day 5 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on [EU/SWE] Playstar - SOLO - HARDCORE?
The wipe rhythm on [EU/SWE] Playstar - SOLO - HARDCORE is every 4 weeks on Thursday at 16:40 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 13 days 4 hours. Its tags carry a wipe schedule of one wipe every two weeks.
How it is set up
What are the rules and settings on [EU/SWE] Playstar - SOLO - HARDCORE?
No gather rate appears in the name [EU/SWE] Playstar - SOLO - HARDCORE. The group limit is not published. You play hardcore, Facepunch's most difficult mode. You can fight and raid other players. In the server browser it is under Community, being a community server. You will find Oxide plugins running. Join only if you hold Rust's premium status. The anti-cheat VAC from Valve is on.
Which map does [EU/SWE] Playstar - SOLO - HARDCORE run?
A procedural map of size 3,600, generated by the game, is what [EU/SWE] Playstar - SOLO - HARDCORE runs.
Tag guide
Which Rust Charts lists and filters include [EU/SWE] Playstar - SOLO - HARDCORE?
The Rust Charts lists that carry [EU/SWE] Playstar - SOLO - HARDCORE are: EU Rust servers and Rust community servers, unmodded. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on [EU/SWE] Playstar - SOLO - HARDCORE mean?
The game's server browser sees these tags from [EU/SWE] Playstar - SOLO - HARDCORE: gmhardcore (Game mode): This mode is hardcore, the tougher option; mp50 (Max players): 50 slots are available; ts0 (Group limit): No teams here; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks the server wipes; ^q (Premium): Join only if you hold Rust's premium status; ^o (Oxide): The plugin framework is Oxide, also known as uMod; EU (Europe): Europe is where the server browser lists it. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join [EU/SWE] Playstar - SOLO - HARDCORE?
Enter client.connect 192.121.44.102:28016 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Join only if you hold Rust's premium status. https://discord.com/invite/gxJm7Pv is where its website sits.
