Off air · chart position #15,383
Name of Server as Shown on the Client Server List
Offline 190.50.234.54:28015 checked 8d ago
Players
Name of Server as Shown on the Client Server List
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Name of Server as Shown on the Client Server List is down at the moment, having last been seen 8 days 20 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 20 October 2026.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 190.50.234.54:28015.
Which version of Rust does Name of Server as Shown on the Client Server List run?
Rust network protocol 2635 and build 168474 on Windows is the version Name of Server as Shown on the Client Server List runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List shows as offline now, with its last appearance 8 days 20 hours ago.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Player hours over the past week put Name of Server as Shown on the Client Server List at #15,383, among the top 70% of ranked servers.
Wipe schedule
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 8 days 20 hours.
How it is set up
What are the rules and settings on Name of Server as Shown on the Client Server List?
You will not find a gather rate in the name Name of Server as Shown on the Client Server List. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does Name of Server as Shown on the Client Server List run?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Tag guide
Which Rust Charts lists and filters include Name of Server as Shown on the Client Server List?
The Rust Charts lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser sees these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168474 (Build): Build 168474 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Name of Server as Shown on the Client Server List?
Press F1 in Rust to open the console and type client.connect 190.50.234.54:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.