Off air · chart position #15,420
Local_Test
Offline 190.114.39.185:28015 checked 41d ago
Players
Local_Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local_Test online, and how reliable is it?
Local_Test is down at the moment, having last been seen 41 days 11 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 18 September 2026.
Where is Local_Test located?
There's no region listed for Local_Test. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 190.114.39.185:28015.
Which version of Rust does Local_Test run?
The build behind Local_Test is Rust network protocol 2633 and build 164530, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Local_Test?
Last seen 41 days 11 hours ago, Local_Test is currently offline.
How does Local_Test rank against other Rust servers?
In the seven-day player hours table, Local_Test is #15,420, inside the top – of all ranked servers.
Wipes and resets
What is the wipe schedule on Local_Test?
Too few wipes on record for Local_Test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 41 days 12 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Local_Test?
The name Local_Test carries no gather rate. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is not active.
Which map does Local_Test run?
A procedural map, generated by the game, is what Local_Test runs.
Lists and filters
Which Rust Charts lists and filters include Local_Test?
These Rust Charts lists include Local_Test: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local_Test mean?
These are the tags Local_Test makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): Build 164530 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Local_Test?
Enter client.connect 190.114.39.185:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.