Rust Charts75,694 playing · live

Off air · chart position #16,838

PoCTest

Offline 190.111.127.52:28115 checked 29d ago

Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#16,838
rank
top 70%
29d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

PoCTest

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 23:50 UTC29d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
539 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
423 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
119 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
56 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
125 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
243 / 225
From the figures on this page

Quick answers

Host and version

Is PoCTest online, and how reliable is it?

PoCTest is down at the moment, having last been seen 29 days 12 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 29 September 2026.

Where is PoCTest located?

No region is published by PoCTest. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 190.111.127.52:28115 is its address.

Which version of Rust does PoCTest run?

The build behind PoCTest is Rust network protocol 2633 and build 165217, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is PoCTest?

PoCTest is offline at the moment; the last sighting was 29 days 12 hours ago.

How does PoCTest rank against other Rust servers?

Player hours over the past week put PoCTest at #16,838, among the top 70% of ranked servers.

Wipe days

What does wipe day look like on PoCTest?

Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on PoCTest?

Too few wipes on record for PoCTest to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 29 days 13 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on PoCTest?

You will not find a gather rate in the name PoCTest. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.

Which map does PoCTest run?

The map on PoCTest is procedural, made by the game.

Tags explained

Which Rust Charts lists and filters include PoCTest?

These Rust Charts lists include PoCTest: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on PoCTest mean?

gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags PoCTest publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join PoCTest?

Enter client.connect 190.111.127.52:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.