Rust Charts50,414 playing · live

Off air · chart position #15,106

Local Rust Networking Research

Offline 189.192.47.247:28115 checked 14d ago

Launch Rust and join
0/ 4
players now
0% full
0
7-day average
peak –
#15,106
rank
top 70%
14d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Local Rust Networking Research

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 459 on average
140 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
166 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 279 on average
351 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
14 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 262 on average
590 / 600
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 262 on average
358 / 350
From the figures on this page

Quick answers

Server details

Is Local Rust Networking Research online, and how reliable is it?

You will not get on Local Rust Networking Research just now: it is offline, last seen 14 days 17 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 15 October 2026.

Where is Local Rust Networking Research located?

From Local Rust Networking Research, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 189.192.47.247:28115.

Which version of Rust does Local Rust Networking Research run?

Rust network protocol 2634 and build 167781 on Windows is the version Local Rust Networking Research runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is Local Rust Networking Research?

Last seen 14 days 17 hours ago, Local Rust Networking Research is currently offline.

How does Local Rust Networking Research rank against other Rust servers?

In the seven-day player hours table, Local Rust Networking Research is #15,106, inside the top 70% of all ranked servers.

Wipe days

What is the wipe schedule on Local Rust Networking Research?

Local Rust Networking Research's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 14 days 16 hours.

Settings and map

What are the rules and settings on Local Rust Networking Research?

You will not find a gather rate in the name Local Rust Networking Research. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

Which map does Local Rust Networking Research run?

A procedural map, generated by the game, is what Local Rust Networking Research runs.

Tag guide

Which Rust Charts lists and filters include Local Rust Networking Research?

The Rust Charts lists that carry Local Rust Networking Research are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Rust Networking Research mean?

The game's server browser sees these tags from Local Rust Networking Research: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It has 4 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join Local Rust Networking Research?

The console is behind F1 in Rust: enter client.connect 189.192.47.247:28115 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players It has 4 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.