Rust Charts42,725 playing · live

Off air · chart position #15,841

Staging Dev Server

Offline 188.245.20.40:28015 checked 19d ago

Launch Rust and join
0/ 50
players now
0% full
0
7-day average
peak –
#15,841
rank
top 72%
19d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Staging Dev Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.4 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:39 UTC19d ago 0 – running 0
Thu 8 Oct, 20:09 UTC20d ago 0 – 0.7 days 0
Thu 8 Oct, 11:39 UTC20d ago 0 – 0.4 days 0
Thu 8 Oct, 00:39 UTC21d ago 0 – 0.5 days 0
Wed 7 Oct, 18:09 UTC21d ago 0 – 0.3 days 0
Wed 7 Oct, 12:08 UTC21d ago 0 – 0.3 days 0
Tue 6 Oct, 18:09 UTC22d ago 0 – 0.7 days 0
Tue 6 Oct, 12:08 UTC22d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
287 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
228 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
21 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
27 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
110 / 200
From the figures on this page

Quick answers

Server details

Is Staging Dev Server online, and how reliable is it?

You will not get on Staging Dev Server just now: it is offline, last seen 19 days 19 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 5 October 2026.

Where is Staging Dev Server located?

There's no region listed for Staging Dev Server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 188.245.20.40:28015.

Which version of Rust does Staging Dev Server run?

The build behind Staging Dev Server is Rust network protocol 2635 and build 167431, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is Staging Dev Server?

Staging Dev Server shows as offline now, with its last appearance 19 days 19 hours ago.

How does Staging Dev Server rank against other Rust servers?

Player hours over the past week put Staging Dev Server at #15,841, among the top 72% of ranked servers.

Wipe days

What does wipe day look like on Staging Dev Server?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Staging Dev Server?

No next wipe can be predicted for Staging Dev Server: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 19 days 19 hours.

Rules and world

What are the rules and settings on Staging Dev Server?

You will not find a gather rate in the name Staging Dev Server. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.

Which map does Staging Dev Server run?

Generated by the game, the map on Staging Dev Server is procedural.

Tag guide

Which Rust Charts lists and filters include Staging Dev Server?

These Rust Charts lists include Staging Dev Server: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Staging Dev Server mean?

The game's server browser sees these tags from Staging Dev Server: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs167431 (Build): Build 167431 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Staging Dev Server?

The console is behind F1 in Rust: enter client.connect 188.245.20.40:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmrust,cs167431,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs167431
Build Build 167431 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.