Off air · chart position #12,917
testserver
Offline 188.236.229.98:28015 checked 12d ago
Players
testserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is testserver online, and how reliable is it?
testserver is down at the moment, having last been seen 12 days 9 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 16 October 2026.
Where is testserver located?
No region is published by testserver. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 188.236.229.98:28015.
Which version of Rust does testserver run?
Rust network protocol 2634 and build 167058 on Windows is what testserver runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is testserver?
testserver is offline at the moment; the last sighting was 12 days 9 hours ago.
How does testserver rank against other Rust servers?
Player hours over the past week put testserver at #12,917, among the top 60% of ranked servers.
Wipe schedule
What is the wipe schedule on testserver?
Too few wipes on record for testserver to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 21 days 7 hours.
Settings and map
What are the rules and settings on testserver?
You will not find a gather rate in the name testserver. The group limit is 5 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does testserver run?
The map on testserver is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include testserver?
The Rust Charts lists that carry testserver are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on testserver mean?
The game's server browser sees these tags from testserver: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts5 (Group limit): No team can exceed 5; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167058 (Build): This server reports build 167058; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join testserver?
Enter client.connect 188.236.229.98:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.