Off air · chart position #13,001
test
Offline 188.232.72.205:28015 checked 5d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is test online, and how reliable is it?
You will not get on test just now: it is offline, last seen 5 days 10 hours ago. Of the past 7 full days it was running for 3 of 168 hours, or 2% of the time. Its earliest entry with Rust Charts dates from 11 October 2026.
Where is test located?
No region is published by test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 188.232.72.205:28015.
Which version of Rust does test run?
Rust network protocol 2634 and build 167781 on Windows is the version test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is test?
test is offline at the moment; the last sighting was 5 days 10 hours ago. Over the last week it averaged 0 players; the high point was 1.
How does test rank against other Rust servers?
In the seven-day player hours table, test is #13,001, inside the top 59% of all ranked servers.
Wipes and resets
What is the wipe schedule on test?
Too few wipes on record for test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 16 days 9 hours.
Rules and world
What are the rules and settings on test?
No gather rate appears in the name test. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does test run?
Generated by the game, the map on test is procedural.
Tags explained
Which Rust Charts lists and filters include test?
These Rust Charts lists include test: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
The game's server browser sees these tags from test: gmrust (Game mode): Standard survival rules apply; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join test?
Enter client.connect 188.232.72.205:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.