Rust Charts51,299 playing · live

Off air · chart position #15,050

TEST

Offline 188.19.173.245:28015 checked 44d ago

Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,050
rank
no region published
44d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

TEST

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
312 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
196 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
51 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
63 / 200
From the figures on this page

Quick answers

About the server

Is TEST online, and how reliable is it?

You will not get on TEST just now: it is offline, last seen 44 days 13 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 14 September 2026.

Where is TEST located?

From TEST, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 188.19.173.245:28015.

Which version of Rust does TEST run?

The build behind TEST is Rust network protocol 2633 and build 163794, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is TEST?

TEST shows as offline now, with its last appearance 44 days 13 hours ago.

How does TEST rank against other Rust servers?

In the seven-day player hours table, TEST is #15,050, inside the top – of all ranked servers.

Wipes and resets

What is the wipe schedule on TEST?

Too few wipes on record for TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 44 days 14 hours.

Rules and world

What are the rules and settings on TEST?

You will not find a gather rate in the name TEST. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

Which map does TEST run?

Generated by the game, the map on TEST is procedural.

Lists and filters

Which Rust Charts lists and filters include TEST?

The Rust Charts lists that carry TEST are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on TEST mean?

These are the tags TEST makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join TEST?

Press F1 in Rust to open the console and type client.connect 188.19.173.245:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players The server holds 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.