Players
[ESP] [PVP/PVE] RustZ Invasion Zombie
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 19:18 UTC, in 21h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:18 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [ESP] [PVP/PVE] RustZ Invasion Zombie online, and how reliable is it?
Right now [ESP] [PVP/PVE] RustZ Invasion Zombie is running. The uptime it reports puts its last restart about 16 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is [ESP] [PVP/PVE] RustZ Invasion Zombie located?
With its EU tag, [ESP] [PVP/PVE] RustZ Invasion Zombie puts itself in Europe. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 188.165.197.71:28015.
Which version of Rust does [ESP] [PVP/PVE] RustZ Invasion Zombie run?
Rust network protocol 2635 and build 168909 on Linux is what [ESP] [PVP/PVE] RustZ Invasion Zombie runs. Steam updates your game for you; all you need is the same protocol to join.
Does [ESP] [PVP/PVE] RustZ Invasion Zombie run smoothly?
Never under 65, and 79 server fps on average, is how the last 48 hours went. At its fullest it held 179,062 entities: buildings, deployables and the rest of the world. At most it took 4,671 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is [ESP] [PVP/PVE] RustZ Invasion Zombie?
Right now 0 players are on [ESP] [PVP/PVE] RustZ Invasion Zombie, out of 50 slots. Over the last week it averaged 0 players; the high point was 1. 11:00 UTC was the peak of the last 48 hours, with 0 players on average.
How does [ESP] [PVP/PVE] RustZ Invasion Zombie rank against other Rust servers?
On player hours for the past week, [ESP] [PVP/PVE] RustZ Invasion Zombie is #8,840: top 40% overall and #2,164 in Europe.
Wipe schedule
What does wipe day look like on [ESP] [PVP/PVE] RustZ Invasion Zombie?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 1 hours in.
What is the wipe schedule on [ESP] [PVP/PVE] RustZ Invasion Zombie?
The tag sets the prediction for [ESP] [PVP/PVE] RustZ Invasion Zombie, as too few of its wipes are on record to confirm the schedule. The wipe after this one is due Thursday 29 October at 19:18 UTC. The world in play was made 27 days 2 hours. Its tags carry a wipe schedule of one wipe every two weeks.
Rules and world
What are the rules and settings on [ESP] [PVP/PVE] RustZ Invasion Zombie?
No gather rate appears in the name [ESP] [PVP/PVE] RustZ Invasion Zombie. Up to 8 players per group, as the game sets by default. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does [ESP] [PVP/PVE] RustZ Invasion Zombie run?
The map on [ESP] [PVP/PVE] RustZ Invasion Zombie is procedural, size 4,500, seed 798468631, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include [ESP] [PVP/PVE] RustZ Invasion Zombie?
The Rust Charts lists that carry [ESP] [PVP/PVE] RustZ Invasion Zombie are: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust zombie server charts. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on [ESP] [PVP/PVE] RustZ Invasion Zombie mean?
These are the tags [ESP] [PVP/PVE] RustZ Invasion Zombie makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play; EU (Europe): Europe is where the server browser lists it. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join [ESP] [PVP/PVE] RustZ Invasion Zombie?
Press F1 in Rust to open the console and type client.connect 188.165.197.71:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. http://www.gameservers.es is where its website sits.
