Off air · chart position #12,509
first_server
Offline 188.162.65.159:28015 checked 2d ago
Players
first_server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is first_server online, and how reliable is it?
You will not get on first_server just now: it is offline, last seen 2 days 7 hours ago. Of the past 1 full day it was running for 0 of 24 hours, or 0% of the time. Rust Charts has tracked it since 27 October 2026.
Where is first_server located?
From first_server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 188.162.65.159:28015.
Which version of Rust does first_server run?
Rust network protocol 2635 and build 168909 on Windows is what first_server runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is first_server?
Last seen 2 days 7 hours ago, first_server is currently offline. Over the last week it averaged 1 players; the high point was 1.
How does first_server rank against other Rust servers?
The top 56% of ranked servers includes first_server, at #12,509 on player hours for the last week.
Wipes and resets
What is the wipe schedule on first_server?
first_server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 16 days 12 hours.
Rules and world
What are the rules and settings on first_server?
The name first_server carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. VAC is off: that is Valve's anti-cheat.
Which map does first_server run?
A procedural map, generated by the game, is what first_server runs.
Tags explained
Which Rust Charts lists and filters include first_server?
These Rust Charts lists include first_server: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
The game's server browser sees these tags from first_server: gmvanilla (Game mode): Vanilla survival is the mode; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join first_server?
Press F1 in Rust to open the console and type client.connect 188.162.65.159:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.