Off air · chart position #12,922
first_server
Offline 188.162.64.211:28015 checked 15d ago
Players
first_server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is first_server online, and how reliable is it?
Right now first_server is not running; the last sighting was 15 days 7 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 13 October 2026.
Where is first_server located?
There's no region listed for first_server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 188.162.64.211:28015.
Which version of Rust does first_server run?
The build behind first_server is Rust network protocol 2634 and build 167781, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is first_server?
first_server is offline at the moment; the last sighting was 15 days 7 hours ago.
How does first_server rank against other Rust servers?
The top 60% of ranked servers includes first_server, at #12,922 on player hours for the last week.
Wipe schedule
What is the wipe schedule on first_server?
Too few wipes on record for first_server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 16 days 20 hours.
Settings and map
What are the rules and settings on first_server?
The name first_server carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. VAC is off: that is Valve's anti-cheat.
Which map does first_server run?
Generated by the game, the map on first_server is procedural.
Tag guide
Which Rust Charts lists and filters include first_server?
These Rust Charts lists include first_server: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
gmvanilla (Game mode): This server runs vanilla survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set — that's the set of tags first_server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join first_server?
Enter client.connect 188.162.64.211:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.