Rust Charts31,880 playing · live

Off air · chart position #14,431

Defcon_Server

Offline 187.170.251.198:28015 checked 24d ago

Launch Rust and join
1/ 3
players now
33% full
0
7-day average
peak –
#14,431
rank
top 64%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Defcon_Server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct6 Oct9 Oct12 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:52 UTC25d ago 1 – running 0
Mon 28 Sep, 01:19 UTC31d ago 1 – 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
151 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
137 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
13 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
54 / 200
From the figures on this page

Quick answers

About the server

Is Defcon_Server online, and how reliable is it?

Right now Defcon_Server is not running; the last sighting was 24 days 3 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 27 September 2026.

Where is Defcon_Server located?

No region is published by Defcon_Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 187.170.251.198:28015 is its address.

Which version of Rust does Defcon_Server run?

Rust network protocol 2634 and build 166652 on Windows is what Defcon_Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is Defcon_Server?

Defcon_Server is offline at the moment; the last sighting was 24 days 3 hours ago.

How does Defcon_Server rank against other Rust servers?

Player hours over the past week put Defcon_Server at #14,431, among the top 64% of ranked servers.

Wipes and resets

What does wipe day look like on Defcon_Server?

Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 1 hours in.

What is the wipe schedule on Defcon_Server?

The record of Defcon_Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 25 days 15 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Defcon_Server?

You will not find a gather rate in the name Defcon_Server. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is off: that is Valve's anti-cheat.

Which map does Defcon_Server run?

A procedural map, generated by the game, is what Defcon_Server runs.

Tag guide

Which Rust Charts lists and filters include Defcon_Server?

These Rust Charts lists include Defcon_Server: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Defcon_Server mean?

gmvanilla (Game mode): Vanilla survival is the mode; mp3 (Max players): It has 3 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set — that's the set of tags Defcon_Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Defcon_Server?

Enter client.connect 187.170.251.198:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp3
Max players It has 3 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs166652
Build This server reports build 166652.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.