Off air · chart position #12,296
Name of Server as Shown on the Client Server List
Offline 187.15.80.240:28015 checked 2d ago
Players
Name of Server as Shown on the Client Server List
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Right now Name of Server as Shown on the Client Server List is not running; the last sighting was 2 days 13 hours ago. 10 of 48 hours is what it managed over the past 2 full days, 21% of the time. The first record Rust Charts holds of it is 25 October 2026.
Where is Name of Server as Shown on the Client Server List located?
From Name of Server as Shown on the Client Server List, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 187.15.80.240:28015.
Which version of Rust does Name of Server as Shown on the Client Server List run?
Rust network protocol 2635 and build 168909 on Windows is the version Name of Server as Shown on the Client Server List runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at the moment; the last sighting was 2 days 13 hours ago. Seven-day figures: 0 players on average and 1 at the peak.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Player hours over the past week put Name of Server as Shown on the Client Server List at #12,296, among the top 55% of ranked servers.
Wipe schedule
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 7 days 19 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Name of Server as Shown on the Client Server List?
You will not find a gather rate in the name Name of Server as Shown on the Client Server List. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does Name of Server as Shown on the Client Server List run?
The map on Name of Server as Shown on the Client Server List is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Name of Server as Shown on the Client Server List?
The Rust Charts lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Name of Server as Shown on the Client Server List mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code — that's the set of tags Name of Server as Shown on the Client Server List publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Name of Server as Shown on the Client Server List?
Enter client.connect 187.15.80.240:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.