Off air · chart position #16,961
Name of Server as Shown on the Client Server List
Offline 187.14.93.120:28015 checked 31d ago
Players
Name of Server as Shown on the Client Server List
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
You will not get on Name of Server as Shown on the Client Server List just now: it is offline, last seen 31 days 14 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 25 September 2026.
Where is Name of Server as Shown on the Client Server List located?
From Name of Server as Shown on the Client Server List, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 187.14.93.120:28015.
Which version of Rust does Name of Server as Shown on the Client Server List run?
The build behind Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at the moment; the last sighting was 31 days 14 hours ago.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
In the seven-day player hours table, Name of Server as Shown on the Client Server List is #16,961, inside the top 71% of all ranked servers.
Wipes and resets
What is the wipe schedule on Name of Server as Shown on the Client Server List?
The record of Name of Server as Shown on the Client Server List's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 54 days 16 hours.
How it is set up
What are the rules and settings on Name of Server as Shown on the Client Server List?
No gather rate appears in the name Name of Server as Shown on the Client Server List. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does Name of Server as Shown on the Client Server List run?
Generated by the game, the map on Name of Server as Shown on the Client Server List is procedural.
Lists and filters
Which Rust Charts lists and filters include Name of Server as Shown on the Client Server List?
The Rust Charts lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code — that's the set of tags Name of Server as Shown on the Client Server List publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Name of Server as Shown on the Client Server List?
Press F1 in Rust to open the console and type client.connect 187.14.93.120:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.