Players
[EU][PVE] Get Tae Rust
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [EU][PVE] Get Tae Rust online, and how reliable is it?
You will find [EU][PVE] Get Tae Rust online at this moment. About 5 days 5 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is [EU][PVE] Get Tae Rust located?
Without a region tag, [EU][PVE] Get Tae Rust still has a name that points to Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 185.36.205.6:28065 is its address.
Which version of Rust does [EU][PVE] Get Tae Rust run?
Rust network protocol 2633 and build 162929 on Windows is the version [EU][PVE] Get Tae Rust runs. Joining needs the same protocol on your game; Steam handles the update.
Does [EU][PVE] Get Tae Rust run smoothly?
It averaged 30 server fps over the last 48 hours, with a floor of 30. At its fullest it held 67,764 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,358 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is [EU][PVE] Get Tae Rust?
[EU][PVE] Get Tae Rust has 0 of its 100 slots filled right now. Averaged over seven days, it drew 0 players.
How does [EU][PVE] Get Tae Rust rank against other Rust servers?
The top 69% of ranked servers includes [EU][PVE] Get Tae Rust, at #15,423 on player hours for the last week.
Wipe days
What is the wipe schedule on [EU][PVE] Get Tae Rust?
[EU][PVE] Get Tae Rust's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 54 days 8 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on [EU][PVE] Get Tae Rust?
You will not find a gather rate in the name [EU][PVE] Get Tae Rust. The default group size of 8 players applies here. pve is the game mode, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Join only if you hold Rust's premium status. Valve's VAC anti-cheat is active.
Which map does [EU][PVE] Get Tae Rust run?
A procedural map of size 3,500 with seed 1, generated by the game, is what [EU][PVE] Get Tae Rust runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include [EU][PVE] Get Tae Rust?
The Rust Charts lists that carry [EU][PVE] Get Tae Rust are: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on [EU][PVE] Get Tae Rust mean?
gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^p (PvE): This is PvE: the world is the danger, not other players; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon; ^q (Premium): Join only if you hold Rust's premium status — that's the set of tags [EU][PVE] Get Tae Rust publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join [EU][PVE] Get Tae Rust?
Enter client.connect 185.36.205.6:28065 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Join only if you hold Rust's premium status.
