Rust Charts52,970 playing · live

On air · chart position #1,473

Building Bulletin Creative

Online 185.248.134.124:28015 checked 13m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
5/ 100
players now
5% full
4
7-day average
peak 15
#1,473
rank
top 7%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Building Bulletin Creative

5on now · 48h peak 15
AveragePeak
0510152010:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 02

Server performance

025507510010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
11
wipe-day peak
players, last three wipes
80%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctSun 4 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:23 UTC6d ago 8 – running 2
Tue 13 Oct, 10:02 UTC15d ago 15 halved by day 3 9.3 days 0
Sun 4 Oct, 09:15 UTC25d ago 10 held half 9 days 0
Fri 2 Oct, 03:38 UTC27d ago 7 held half 2.2 days 0
Mon 21 Sep, 16:42 UTC37d ago 14 held half 10.5 days 2
Thu 17 Sep, 09:04 UTC42d ago 8 held half 4.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
110 / 999
35 / 999
91 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
2 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
34 / 100
From the figures on this page

Quick answers

Server details

Is Building Bulletin Creative online, and how reliable is it?

Building Bulletin Creative is up as you read this. About 6 days 13 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.

Where is Building Bulletin Creative located?

There's no region listed for Building Bulletin Creative. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 185.248.134.124:28015.

Which version of Rust does Building Bulletin Creative run?

Rust network protocol 2635 and build 166494 on Windows is what Building Bulletin Creative runs. Steam updates your game for you; all you need is the same protocol to join.

Does Building Bulletin Creative run smoothly?

It averaged 100 server fps over the last 48 hours, with a floor of 88. Buildings, deployables and all the rest of the world came to as many as 139,310 entities. Memory use peaked at 5,247 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is Building Bulletin Creative?

Building Bulletin Creative has 5 of its 100 slots filled right now. Averaging 4 players across seven days, it reached 15 at most. 20:00 UTC was the peak of the last 48 hours, with 13 players on average.

How does Building Bulletin Creative rank against other Rust servers?

The top 7% of ranked servers includes Building Bulletin Creative, at #1,473 on player hours for the last week.

Wipes and resets

What does wipe day look like on Building Bulletin Creative?

Its recent wipes peaked at an average of 11 players. The crowd on the latest wipe hit its peak 2 hours in. Half the peak was the floor until the next wipe in 80% of recent wipes. By day 3 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Building Bulletin Creative?

No next wipe can be predicted for Building Bulletin Creative: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 6 days 15 hours.

Settings and map

What are the rules and settings on Building Bulletin Creative?

You will not find a gather rate in the name Building Bulletin Creative. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is off: that is Valve's anti-cheat.

Which map does Building Bulletin Creative run?

A procedural map of size 6,000 with seed 1337, generated by the game, is what Building Bulletin Creative runs. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.

Lists and filters

Which Rust Charts lists and filters include Building Bulletin Creative?

These Rust Charts lists include Building Bulletin Creative: Modded Rust servers, Rust build servers and Rust creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Building Bulletin Creative mean?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs166494 (Build): Build 166494 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Building Bulletin Creative publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Building Bulletin Creative?

The console is behind F1 in Rust: enter client.connect 185.248.134.124:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://discord.com/invite/rusticated is where its website sits.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs166494
Build Build 166494 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.