Players
SC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:03 UTC1d ago | – | – | running | 1 |
| Fri 9 Oct, 12:05 UTC20d ago | 1 | halved by day 4 | 18.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is SC online, and how reliable is it?
SC is up as you read this. The uptime it reports puts its last restart about 3 hours ago. 155 of 168 hours is what it managed over the past 7 full days, 92% of the time. The first record Rust Charts holds of it is 24 September 2026.
Where is SC located?
There's no region listed for SC. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 185.207.214.198:35200.
Which version of Rust does SC run?
Rust network protocol 2635 and build 168909 on Windows is the version SC runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does SC run smoothly?
Never under 507, and 511 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 2,865 entities. Memory use peaked at 1,844 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is SC?
Right now 1 players are on SC, out of 200 slots. Over the last week it averaged 0 players; the high point was 2. Over the past 48 hours, 21:00 UTC drew the most, at 1 players on average.
How does SC rank against other Rust servers?
The top 22% of ranked servers includes SC, at #4,875 on player hours for the last week.
Wipe days
What does wipe day look like on SC?
Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 4 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on SC?
Once a month is the whole of it: SC wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 46 hours. Its tags carry a wipe schedule of once a month.
Rules and world
What are the rules and settings on SC?
The name SC carries no gather rate. 10 players is the maximum for a group. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does SC run?
A procedural map of size 2,500 with seed 121315421, generated by the game, is what SC runs. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Custom Map.
Tag guide
Which Rust Charts lists and filters include SC?
These Rust Charts lists include SC: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do the server tags on SC mean?
These are the tags SC makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp200 (Max players): It has 200 slots; ts10 (Group limit): No team can exceed 10; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join SC?
Press F1 in Rust to open the console and type client.connect 185.207.214.198:35200. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.
