Off air · chart position #13,155
BuildLab
Offline 185.207.139.13:47831 checked 8d ago
Players
BuildLab
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:05 UTC27d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is BuildLab online, and how reliable is it?
BuildLab is down at the moment, having last been seen 8 days 3 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 30 September 2026.
Where is BuildLab located?
There's no region listed for BuildLab. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 185.207.139.13:47831.
Which version of Rust does BuildLab run?
Rust network protocol 2634 and build 167398 on Windows is what BuildLab runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is BuildLab?
BuildLab is offline at the moment; the last sighting was 8 days 3 hours ago.
How does BuildLab rank against other Rust servers?
Player hours over the past week put BuildLab at #13,155, among the top 59% of ranked servers.
Wipes and resets
What is the wipe schedule on BuildLab?
BuildLab's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 27 days 5 hours.
Settings and map
What are the rules and settings on BuildLab?
No gather rate appears in the name BuildLab. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does BuildLab run?
A procedural map, generated by the game, is what BuildLab runs.
Tags explained
Which Rust Charts lists and filters include BuildLab?
These Rust Charts lists include BuildLab: Modded Rust servers and Rust build servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on BuildLab mean?
These are the tags BuildLab makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join BuildLab?
The console is behind F1 in Rust: enter client.connect 185.207.139.13:47831 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.